[Manual Update Information]:
All information has not been updated to the latest. We will update the information and contents of this page as needed.
- [Ver. 1.2.0] Binary format for 3D files added.
- [Ver. 1.1.14] Tilemap SpriteFusion format added.
- [Ver. 1.1.13] Cylinder collision class added.
- [Ver. 1.1.12] Fix and optimize jnm.
- [Ver. 1.1.10] Some added to fps demo.
- [Ver. 1.1.7] Mipmap added.
- [Ver. 1.1.5] Export as npm module added.
- [Ver. 1.1.1] Outline post-process effect added.
- [Ver. 1.1.1] Normals, id and depth rendering buffer added.
- [Ver. 1.1.1] Object pooling added.
- [Ver. 1.1.0] Move physics to dedicated folder and redesign JNM.
- [Ver. 1.1.0] Rapier has been added.
- [Ver. 1.0.3] Playstation one post-process effect has been added.
- [Ver. 1.0.3] Post-processing effects has been added.
- [Ver. 1.0.3] Camera WASD has been added.
- [Ver. 1.0.3] Camera orbit has been added.
Presentation†
WarmeY2K is a fully packed 2D/3D game engine dedicated to Y2K games on the web !
Some words about our philosophy:
- Robustness: We used only simple and efficient methods coming from the industrie for nearly two decades.
- Flexibility: Create your own renderers. Handle render and update loops.
- Modularity: We used modular architecture to keep things simple and separate.
- Performance: We used WebGPU API for a blazing fast rendering.
- Lightweight: The lib minzipped size is just 73 kB (1Mb with Rapier2D & Rapier3D).
You can check the documentation on this wiki.
For a more concret overview on it, you can play examples here and check the demo source code here.
Some parts taken for this work†
- DOM for UI elements
- CanvasRenderingContext2D for 2D stuffs
- Human readable custom format for all graphics stuff
- [Rapier](https://rapier.rs/) for both 2D and 3D physics engine
- No glTF support, we don't want to support the rendering techniques used by this format (BSDF, Skinning, etc...)
- Blender is the default editor choosen for modeling
- SpriteFusion is the default editor choosen for tilemap
Licence†
MIT License
Copyright (c) [2022] [Julien Rongiere]
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.