* Class: Gfx2Drawable
#author("2024-02-10T19:05:39+00:00","","")

The `Gfx2Drawable` class represents a drawable object in a 2D graphics system.
- parent of: Gfx2IsoDrawable, Gfx2IsoTileMapLayer, Gfx2Particles, Gfx2SpriteJAS, Gfx2SpriteJSS, Gfx2TileMapLayer~
** Constructors
- ''new Gfx2Drawable''(): Gfx2Drawable~
The constructor.~
** Methods
- ''draw''(): void~
The "draw" function is responsible for rendering a visual representation on a 2DCanvas.~
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- ''getOffset''(): vec2~
The "getOffset" function returns the origin offset.~
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- ''getOffsetX''(): number~
The "getOffsetX" function returns the offset in x-axis direction.~
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- ''getOffsetY''(): number~
The "getOffsetY" function returns the offset in y-axis direction.~
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- ''getOpacity''(): number~
The "getOpacity" function returns the opacity value.~
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- ''getPosition''(): vec2~
The "getPosition" function returns the position.~
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- ''getPositionX''(): number~
The "getPositionX" function returns the x-coordinate of the position.~
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- ''getPositionY''(): number~
The "getPositionY" function returns the y-coordinate of the position.~
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- ''getRotation''(): number~
The "getRotation" function returns the rotation.~
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- ''getScale''(): vec2~
The "getScale" function returns the scale as a 2D vector.~
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- ''getScaleX''(): number~
The "getScaleX" function returns the scale factor on x-axis.~
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- ''getScaleY''(): number~
The "getScaleY" function returns the scale factor on y-axis.~
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- ''isVisible''(): boolean~
The "isVisible" function returns a boolean value indicating whether an element is visible or not.~
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- ''paint''(): void~
The "paint" is a virtual method that is called during the draw phase (after transforms).~
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- ''rotate''(a: number): void~
The "rotate" function add rotation value to current angle.~
-- ''a'': The rotation angle to add in radians.~
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- ''setOffset''(x: number, y: number): void~
The "setOffset" function set the origin offset value.~
-- ''x'': The x-offset.~
-- ''y'': The y-offset.~
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- ''setOpacity''(opacity: number): void~
The "opacity" function sets the opacity of an element.~
-- ''opacity'': The `opacity` value ranges from 0 to 1, where 0 represents completely transparent and 1
represents completely opaque.~
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- ''setPosition''(x: number, y: number): void~
The "setPosition" function set the position with the given x and y coordinates.~
-- ''x'': The X coordinate of the position.~
-- ''y'': The Y coordinate of the position.~
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- ''setRotation''(rotation: number): void~
The "setRotation" function sets the rotation angle (in radians).~
-- ''rotation'': The `rotation` parameter is the rotation angle in radians.~
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- ''setScale''(x: number, y: number): void~
The "setScale" function sets the scale with the given x and y factors.~
-- ''x'': The x factor in the x-axis direction.~
-- ''y'': The y factor in the y-axis direction.~
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- ''setVisible''(visible: boolean): void~
The "setVisible" function set the visibility.~
-- ''visible'': The "visible" parameter is a boolean value that determines whether an
element should be visible or not.~
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- ''translate''(x: number, y: number): void~
The "translate" function translate the position.~
-- ''x'': The amount of translation in the x-axis direction.~
-- ''y'': The amount of translation in the y-axis direction.~
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- ''update''(ts: number): void~
The "update" is a virtual method used for the update phase.~
-- ''ts'': The `ts` parameter stands for "timestep".~
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- ''zoom''(x: number, y: number): void~
The "zoom" function add scale values.~
-- ''x'': The x factor in the x-axis direction.~
-- ''y'': The y factor in the y-axis direction.~


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