Gfx3JWM
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Start:
* Class: Gfx3JWM
A 3D walkmesh.~
In collision case, the collision response sliding along t...
- inherit from: Gfx3Transformable~
** Constructors
- ''new Gfx3JWM''(): Gfx3JWM~
** Methods
- ''addWalker''(id: string, x: number, z: number, radius:...
Add a new walker.~
Note: A walker is the representation of a moving entity i...
-- ''id'': A unique identifier.~
-- ''x'': The x-coordinate of the walker's starting posit...
-- ''z'': The z-coordinate of the walker's starting posit...
-- ''radius'': The size.~
~
- ''clearWalkers''(): void~
Delete all walkers.~
~
- ''draw''(): void~
The draw function.~
~
- ''loadFromFile''(path: string): Promise~
Load asynchronously walkmesh data from a json file (jwm).~
-- ''path'': The file path.~
~
- ''moveWalker''(id: string, mx: number, mz: number): vec3~
Move a walker.~
-- ''id'': The unique identifier of the walker.~
-- ''mx'': The movement in the x-axis.~
-- ''mz'': The movement in the z-axis.~
~
- ''update''(): void~
The update function.~
End:
* Class: Gfx3JWM
A 3D walkmesh.~
In collision case, the collision response sliding along t...
- inherit from: Gfx3Transformable~
** Constructors
- ''new Gfx3JWM''(): Gfx3JWM~
** Methods
- ''addWalker''(id: string, x: number, z: number, radius:...
Add a new walker.~
Note: A walker is the representation of a moving entity i...
-- ''id'': A unique identifier.~
-- ''x'': The x-coordinate of the walker's starting posit...
-- ''z'': The z-coordinate of the walker's starting posit...
-- ''radius'': The size.~
~
- ''clearWalkers''(): void~
Delete all walkers.~
~
- ''draw''(): void~
The draw function.~
~
- ''loadFromFile''(path: string): Promise~
Load asynchronously walkmesh data from a json file (jwm).~
-- ''path'': The file path.~
~
- ''moveWalker''(id: string, mx: number, mz: number): vec3~
Move a walker.~
-- ''id'': The unique identifier of the walker.~
-- ''mx'': The movement in the x-axis.~
-- ''mz'': The movement in the z-axis.~
~
- ''update''(): void~
The update function.~
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